Wednesday, 20 August 2014

Open Call for Filmmakers - Trispace Gallery

TRISPACE SHORTS is a monthly short film screening and Q&A night hosted by Trispace Gallery in the heart of Bermondsey. 
We are looking for submissions for the next Trispace Shorts, taking place 4th of September at 7pm! 
Description: 
Trispace Gallery is seeking submissions for a monthly screening of film shorts taking place on the last Thursday of every month. We are currently looking for emerging filmmakers to represent their films on the night, alongside award-winning shorts. 
TRISPACE SHORTS is an intimate indie-film experience, bringing audience and filmmaker closer together with Q+A sessions and monthly film screenings. 
Trispace Gallery is situated in Bermondsey, is a new, exciting environment for bringing people and art together. The Trispace Gallery is open to all genres of art including performance, film and digital media. 
Please Note, that in order for your film to be included in the screening on the 4th of September the filmmaker/artist/crew member/someone related to the film must be present on the day of the screening for the screening and Q&A! 
To submit your film, please email with links to works to film@trispacegallery.com

One - to - One Artist Mentoring Sessions - Part of Bristol Biennial



20th September 
11am-5pm
£5
The Station 

Julie Mccalden, Megan Wakefield and Lucie Akerman

Practice and Precarity 

Part of Bristol Biennial 


How do Artists Survive? 

In uncertain economic times, artists must make strategic decisions about what to do next.

These one-to-one professional development mentoring sessions
will equip students, graduates and emerging artists with the knowledge and confidence to navigate the unique challenges we face.

The three mentors draw on their practices as artists, curators,
writers and educators to offer critical professional development opportunities.


For more information about the event and Bristol Biennial as a whole go here.

PiBot Team - Call for Maker Faire Volunteers

 

The PiBot Team seeks volunteers to help run a fun and interactive 'build your own robot' stall at Eureka Science Museum's Mini Maker Faire,representing the friendly face of the PiBot team, helping children/parents to build, code and play with robots and assisting in ensuring the smooth running of our maker activities. PiBot background About PiBot PiBot is a hedge-hog sized social kit-robot based on the Raspberry Pi mini-computer and is the first product created by Robotics company Agilic, based at Bristol Robotics Lab, UWE Frenchay. The Raspberry Pi mini computer is a low cost credit-card-sized single-board computer developed in the UK by the Raspberry Pi Foundation with the intention of promoting the teaching of basic computer science in schools. The PiBot product allows anyone to build, program, and customise their own personal robot. PiBot is both multi-sensory and multimedia, and benefits from an impressive set of computing capabilities (partly thanks to the Raspberry Pi and partly thanks to it’s ‘BotBrain’ interface board (developed in-house). Benefits to the volunteer Maker Faire helpers will work with both kids and adults to construct and train a PiBot pet during the event. Volunteers will gain invaluable experience of working as part of team, helping kids learn great skills and in turn learn more about robotics themselves, Volunteers will get to know their way around a Raspberry Pi computer and can expect to maintain a good relationship with the pibot project as it grows. Hours/Commitment needed Full day includes travel to Halifax on morning of 30th August, stall set up, assisting with event from 11am-5pm (with breaks) and travel back to Bristol that evening. Training We are looking for individuals who work well with kids/adults. No formal training is required just an interest and enthusiasm for the kinds of technology and robots the team will be working with but most importantly we are looking for friendly individuals to be part of our PiBot Team! Transport to and from the event will be arranged by Team PiBot and travel expenses will be covered. A DBS check is not essential to start, but is preferable. PiBot can help volunteers to obtain these for free, please let us know if you require help with this when you respond to the ad. If you are interested in being involved in the upcoming maker faire as a member of team PiBot or want to find out more about the work of PiBot please write to us by emailing alice@pibot.org. You can find out more about the work of PiBot by visiting http://www.pibot.org/.

Volunteer Story-Finders/Archivists - Roaring Girl Productions

Roaring Girl Productions


Roaring Girl Productions is currently looking for a number of volunteer archivists to participate in our latest art production Figures.

Figures is a community-based mass sculptural work that will make visible the human cost of austerity. Hundreds of volunteers will come together to create thousands of clay figures, each figure representing a person at the sharp end of austerity.

The figures will exhibited en masse in central London, with audiences invited to bear witness to, and discover some of the individual stories of, the vast number of people struggling under austerity.

Figures is an unparalleled opportunity to document thousands upon thousands of personal testimonies and represent them on a national stage, validating experiences that have been marginalised and marking the devastating human impact of austerity.

Our Story Finders will be key to making this important work possible. We are searching for enthusiastic and highly motivated volunteers who are moved by the content and ambition of the work to collect and archive individuals’ testimonies.

Job Description:
The work will involve gathering testimony from a range of sources – newspapers, online, research reports, organisations and individuals – and presenting them simply within a defined format.

Our volunteers will need to have:

•    An interest in politics and current affairs, in particular UK government changes to the benefits system and cuts to public services
•    A commitment to equality and inclusion
The ambition to be part of something big
Good communication skills, attention to detail and fluent spoken and written English
The ability to work both as part of a team and independently
Confidence working with social media

For this role we are stipulating that Story-Finders must commit a minimum of 1 day (8 hours) per week, for a period of 4 months. Volunteers are able to work remotely.

To find out more about our organisation and the work we do please visit www.roaring-girl.com

To apply for this opportunity please send a brief covering letter (Max 1 A4 page) describing your interest in the role and your relevant skills/experiences  to Production Manager- Jess Thomas jess@roaring-girl.com.


The closing date for this role is 5pm 29th August 2014.

Tuesday, 19 August 2014

Press & External Relations Manager - Creative England, Bristol (Maternity Cover)



CONTRACT: Temporary maternity cover (initial 6 month contract)
HOURS: Full time
SALARY: £30,000 per annum
LOCATION: Bristol
DEPARTMENT: Communications
REPORTS TO: Head of Communications & Strategy
DEADLINE: 26th August 2014
INTERVIEWS: w/c 8th September 2014


Creative England is a not-for-profit organisation dedicated to the growth of the creative industries. We invest in talented people and their creative ideas, nurturing our richly diverse games, TV, film and digital media industries. From direct investment and soft loans to business mentoring; we champion the best ideas of talented people and their businesses

We are looking for a Press & External Relations Manager to provide maternity cover. You must be a first-rate writer with a passion for and experience in one or more of the creative industries which Creative England supports (film, TV, games and digital media). The successful applicant also needs to have an understanding of the key governmental, regulatory and industry bodies in the creative sector. 

The ideal candidate will have a track record of working strategically to devise and deliver successful communications campaigns. You will need an extensive contacts list of journalists to call upon and will have experience in organising events, liaising with journalists and other stakeholders. 

This challenging but rewarding role is one which has a national, local and creative industries media brief and requires an understanding and confidence for conversing with the wider media audience. If you have the energy, initiative and flair to get the job done Creative England wants to hear from you! 


For more information and to apply go here.

Monday, 18 August 2014

Volunteer Knitters Required for 1st World War Exhibitions


Bristol Museum Volunteers are looking for any volunteers with knitting skills. The Learning Team are building resources for the upcoming WW1 exhibitions and workshops and have a series of patterns to work from.
Knitting can be done where ever you want but they are looking to get it done by October. If you have the skills and would like to be involved then please let them know via museum.volunteering@bristol.gov.uk and they can get you started as soon as possible.

Sunday, 17 August 2014

Interview with Freelance CG Animator Dani Abram


Dani Abram is a Bristol based CG Animator who truly loves her job. She graduated from Swansea Metropolitan University in 2007 with a degree in 3D Computer Animation. Since then she has worked on a variety projects, including The Pirates for Aardman and Halo 4 for Cubic Motion Ltd. 

We decided to interview Dani to get the low down on being a CG Animator and to find out why she believes that CG Animation is a dream job to have. 

1.What inspired you to become a CG Animator? Have you always wanted to be one?
I have always wanted to be one, but I can't remember exactly when or what inspired it! It might have been playing through Final Fantasy VII as a kid, or falling in love with cartoons such as Animals of Farthing Wood (seriously!) and films like Fern Gully. I remember not knowing what an animator was, so I said things like: 'when I grow up I want to make cartoons!' At the end of primary school I had learned the words 'Special FX,' and so I told everybody that was what I wanted to do! After studying art at college, I finally got to University to study 3D Computer Animation. It was a dream come true!
Dani cites Fern Gully as early inspiration!

2. Are there any stars of the CG animation world which you look up to?
Ooh great question! Sadly, I am pants at names. Animators don't really get the kind of acclaim that they're worth either! But I do absolutely aspire to be as good as some of the people I have had the privilege to work with! I am constantly surrounded by amazing animators, I couldn't possibly start naming names! However, at the moment I can not stop stepping through the shots of In Seung Choi, whose work can be seen on The Legend Of Korra's opening credits. He's a key animator and director and I could just weep at his weight and timing. He's a traditional animator, but the principals are the same!

3. What is the most exciting project you have worked on so far in your career?
I worked on The Pirates In AnAdventure With Scientists! with Aardman Animations, which gained an Oscar nomination! It was such a wonderful two years and I am so lucky to have been a part of it! I worked as a CG facial animator and I also got to do some little background character animations. I worked in a team of only three facial animators, so to be involved on a feature in that capacity was incredible! I have an anecdote about almost every shot from that film ^_^
Dani worked on the Aardman Pirates film. 

4. I know you love your job. What are the best bits?
When you know within yourself that you nailed a performance and it makes you proud! Some shots get passed and some don't, that's just the way of it. But when you've finished a scene and you can sit back and think 'I gave that everything!' that's addictive!
I also love the variety! I have to move from project to project a lot which means uprooting, but new companies offer new ways of doing things and I'm a bit of a pipeline geek! I love new animation pipeline tools, often written specifically for that project! I would love to write my own someday! There aren't enough hours in the week...

5. Are there any negatives?
The size of the industry worries me on a monthly basis! I can not guarantee I'll be able to move straight onto another project when one finishes and so the freelance life can be up and down financially!

6. Are there many other women working in CG animation that you know, or is it quite a male dominated industry?
I can only really answer this anecdotally, based on my own experiences. There are women working in animation and some of the best animators I have worked with are bad ass ladies, but I do find myself wishing there were more. I often find myself one of two, maybe three on a team of animators. There are plenty of girls working in other roles within animation: producers, production, storyboarding etc. I guess it depends on what production you are working on though! In my experience 'features' was better then 'series,' which was better then 'games!' In short: MOAR GURLS PLS. 

7. What attributes do you think you need to become a successful CG animator?
Patience, tenacity, a willingness to improve, a drive to learn.  I feel awkward answering this as I still don't feel like a 'successful CG animator!' I am still trying to make it myself ^_^

8. Is having a degree in computer animation vital in gaining a job in CG animation?
I would say so, yes. I held a panel discussion at a Comic Con recently with 4 industry professionals and each one had attended a University. It gets your first showreel together and teaches you the basics of the software you need. It's also vital to attend a University that has great links with industry. My Uni invited big VFX companies to our campus often, to give talks and to attend graduate shows, which is great way to make your first steps at networking! And the people you graduated with are all potential contacts!

9. Do you keep a sketchbook or do you do everything on the computer? (In other words do you need to be able to draw well the good old fashioned way to do your job?)
Omgosh yes. Not only do I always have a sketchbook in my bag but I also make and publish my own comics. I am always drawing, or thinking about drawing, or watching people to draw later. And it totally depends what you mean by 'do everything on the computer!' I have a Wacom tablet and a Cintiq too, so I do lots of digital stuff! But I was born and will die in a sketchbook.
A sketch by Dani. She is a firm believer of the old fashioned sketch book.

10.Is Bristol a good place for CG animation?
It is in comparison with other places in the UK. I have managed to make my career mostly in Bristol and I really love it and don't want to leave. I moved here to 'make it' in 2007 and it was really very hard at first to keep trying. There are lots of animators here, and a good bunch of companies, more than most places. But that does mean competition, so you have to find ways of making yourself more employable by the companies that are here. I am currently working as an After Effects compositor for example. That said, there are lots of amazing CG cartoon series and content coming out of Bristol that people might not know about! Lot's of children's television gets produced here! My last CG series was an awesomely cute series called The Numtums!
Dani recently worked on this series.

11.Finally -is there any advice you would give to any budding CG animators hoping to gain a foothold into the industry?
The auld cliché: Never give up. It took me a year of contacting companies and hanging around animation events and turning up on doorsteps with showreels before I got my first gig in Bristol. But it was worth it! I live my dream everyday! Animation is the most creatively rewarding and coolest career and full of the very best people ;p

Many thanks to Dani for answering our questions. To find out more about her work take a look at her blog.